Matrix: makes multiple copies of selected component to create
rectangular arrays. Proximity: sets level of detail in special
Components depending on their 'proximity' (nearness) to the
camera/viewer in the current page/view. It requires the use of special
'Proximity Components' in the model or in the 'Proximity Components'
folder within the 'Components' folder.
Doc included.
Матрица: создает многочисленные копии выбранных компонентов, создавая квадратные массивы.